International Dog Agility League
This month we are playing a fun game called Dare to Double.
Dare to Double Briefing:
Objective: Score as many points as possible, repeating a doubling obstacle as often as time allows.
Briefing: Dare to Double is a simple dog’s-choice game. Dogs with a measured height category of 16” or greater get 50 seconds; dogs with a measured height category of 12” or less get 55 seconds.
The game begins at the start line and ends at the table. Handlers may lead out. If the team gets to the table before time expires, they keep all points accumulated on course. If the team fails to do so, they lose half of their points. Do you Dare to Double? To stop time, the dog must get on the table with all 4 paws. The table is live once the dog crosses the start line. All scoring stops when time lapses.
Scoring obstacles can be taken only twice overall. Back-to-back performances are allowed. Dropped bars will not be reset, and that jump is out of play. The A-frame is the doubling obstacle. During the run, a handler may double the current points by having the dog perform the A-Frame. A successful performance doubles all points earned up to that time. If, however, the dog faults the A-frame, then the dog loses half of his existing points. A handler may double points any time he wishes, as many times as he wishes. The only restriction on doubling is that the A-frame cannot be performed back-to-back. Thus, the handler must do another obstacle, for points, before attempting to double the points again.
NOTE: This course should be run with at least one other person so they can yell a warning or sound a buzzer/whistle 10 seconds before time elapses. This is to your benefit so that you do not lose half your points. Those who cannot have another person help them will need to submit their videos for review or have a judge review them. Those who are a judge in TDAA may review and score their own video. While you cannot consult a timer while running, you CAN set a timer on your watch or phone to alarm when you hit 40 or 45 seconds as appropriate based on measured height.
Point Values:
Jumps = 1 pt
Tunnels/Tire = 3 pts
Dogwalk/Teeter = 5 pts
Weaves = 7
A-Frame = Doubling obstacle
Course Maps
60x90
Maps (Imperial)
Maps (Metric)
50x70
Maps (Imperial)
Maps (Metric)
40x85
Maps (Imperial)
Maps (Metric)
An Open Invitation to New Players
New clubs and individuals are always welcome to join us and play these courses. Download the scorekeeping worksheets below. Contact the League Secretary to help with the details at pagc.live@gmail.com.
60x90
50x70
40x85
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Questions, comments, snide remarks, and feedback go to Melissa Wallace, IDAL Secretary, at pagc.live@gmail.com.
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